The originator of the port said their saves loaded fine, but downloading the save from the github vita folder and trying it gave me same error. Not that I really expected the decrypted files to be any different, but who knows if older methods added junk data or something. creating a VPK and installing said VPK to get the decrypted game then doing old method of eboot.bin replacement and accessing savedata0 from FTP (this took a very long time, and I had to try several old versions of vitashell until I found one that still showed savedata0 as an option because apparently it was removed.) I knew this one was a longshot but it was the only thing I had left to try.Īll of these results in a Invalid SHA1 hash error or a platform error depending on which Gibbed I'm trying. downloading Borderlands from PSN and loading my save back up, but using Vitashell to decrypt Loading a decrypted save from vitasavemgr This should be possible due to a user creating a fork of Gibbed that support Vita loading, and then subsequently later versions of Gibbed also have a Vita option when selecting to load. I'm trying to use Gibbed to open my Borderlands 2 save and re-save it as a PC save. So I'm out of ideas, I've Googled and tried everything.
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